During her iconic comeback in 1999’s Resident Evil 3 , players saw a hardened Jill Valentine. Her opening monologue alone showed her desire to take down Umbrella and bring justice to the deaths of her S.T.A.R.S. teammates. In this game, Capcom did a great job in portraying her as a member of an elite police squad, which was obvious in her more confident attitude in dealing with the Raccoon City outbreak , her reluctance to team up with the U.B.C.S., and the way she singlehandedly defeated Nemesis. In succeeding games, Capcom remained consistent with its portrayal of Jill, and many players knew her as a reliable partner to her comrades, but a nightmare to her enem
Before Doom was about slaughtering demons from Hell, it was actually a licensed game based on the Aliens franchise. id Software was in talks with 20th Century Fox to produce the title, but negotiations fell through as the development team wanted more creative free
Throughout Resident Evil’s long history, the survival-horror Www.Adventuregamesfans.com franchise not only introduced players to a list of heroes and villains that have since become icons in the video game industry, but also to a wide variety of monsters that haunted the nightmares of players. Now, Resident Evil 3 remake is merely days away from release and Capcom has already revealed the monsters that are confirmed to appear in the upcoming g
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Yes, there are parts in the game that are startling and downright creepy. But whether it was the fact that fixed camera angles were gone or the horde of parasite-infested visitors, this RE4 game moved forward on what started with RE3 —a greater reliance on the action-oriented play and mowing down enem
Since the Skate series isn’t as dated and Tony Hawk Pro Skater 2 had the massive leap in gameplay, it makes logical sense to recreate this game . A reenvisioning of the game could add modes like online multiplayer and other cool featu
Another important part of the Grand Theft Auto formula came about by complete accident. Apparently, cops weren’t meant to chase players off the road, but they started to do so due to a glitch in the programming. This glitch reportedly led to the “Wanted” system that is still used to this day in the latest entry in the series, Grand Theft Auto
Personality-wise, Capcom did introduce some slight changes to Jill Valentine in the upcoming remake. In previous trailers, gameplay previews, and the RE 3 playable demo , it is evident that Capcom has increased Jill’s badass traits as compared to previous Resident Evil games. In the opening sequence of the demo alone, we saw Jill make sarcastic comments during a conversation with Carlos Oliveria and Mikhail Viktor. Of course, looking at it closely, the spirit of the scene remains consistent with that of the original. The U.B.C.S. asked to partner with Jill, she was reluctant at first, but she agreed anyway knowing that it would increase the chances of her survi
When you look at what was possible with Mr. X and Nemesis, it is pretty cool to think about how stellar the AI would be in a new RE4 game that also heavily depends on sinister and relatively intelligent enem
At its core, Grand Theft Auto is a game about being a criminal and committing heinous acts. But it wasn’t always that way. Back when Grand Theft Auto was called Race ‘n’ Chase , players were actually allowed to choose whether they wanted to play as the police or the criminal. Furthermore, the game wasn’t about completing missions or free-roaming, but rather, it was a multiplayer racing g
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To those who are not so well-versed in Resident Evil’s long history, Jill Valentine is one of the first playable characters in Resident Evil, and many claim that she is also the first female playable character in a survival-horror game. When Capcom first introduced Jill, she is described as a capable police officer, whose strengths include her compassionate nature, a strong sense of justice, and her ability to work well under extreme pressure. It is fairly difficult to go in-depth on Jill’s personality during the first Resident Evil game, since she barely had any, given that Capcom’s priority at this point in Resident Evil’s history was to introduce strong survival-horror gamep
Back when RE4’s released, additional characters that needed to be occasionally saved were annoying and a downright drain on enjoyment. An update could see developers do more with Ashley while making her more of a teammate and less of a bur
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